Archive for the ‘Mobile Commerce’ Category

NRF Top 10 – #3 IBM/Cisco Mobile Concierge

Thursday, January 28th, 2010

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Number 3 on the list is the IBM/Cisco Mobile Concierge. This was a concept demonstration of how the in-store shopping experience could be differentiated by leveraging the customers own mobile device.

One thing I learned was that Cisco wireless routers could determine the customers in-store location down to the meter.  This can enable shelf or “micro-location” based services.   Using customer location and other data (e.g., loyalty, purchase history),  the retailer can make offers available that are highly relevant at that moment and at that shelf.

Items scanned by the customer could provide additional information.  There are plenty of services that do this today, but if the retailer is offering this through their own app, there is a greater ability to deliver desired messaging along with reviews and other information.  If an item is not in stock, or the customer simply wants it delivered to their home, this can be seamlessly done from their phone.

Retailers could give customers the ability to find items in-store and, using the in-store location capability, virtually walk the customer to the product.  Additionally, rather than finding the nearest customer service phone, the customer could simply press a button on their in-store app and get help immediately.

Finally, with current smartphone scanning technology (like RedLaser), there is no need for the price-checker.  You can put it in the hands of the customer.

I’m sure there are any number of new services that will be added in the future.  I think the key is for retailers to start thinking about how to leverage the customers own device to provide services which differentiate the in-store experience.

Photo by nedrichards

NRF Top 10 – #4 Modiv Media Shopper

Wednesday, January 27th, 2010

The Modiv Media Shopper offers value to both the customer and the retailer.  As you will see below, customers can scan products as they shop, see their running total, and are made aware of deals based on their location in the store (and seemingly other criteria).  Checkout is done simply by handing over the scanner (and I would think at least a visual check by the cashier).

The future of in-store technology is increasingly in the hands of the consumer.  We’ve gone from cashier-run checkout to self-checkout, to now checkout with a store-provided mobile device.  In the near future, we will see self checkout with the customers own device along with  relevant promotions and services that you can only get on proprietary devices today.  These applications will be powered by software like RedLaser running on the customers smartphone.

In-store mobile is just getting started.  Innovative retailers will use it to gain preference, differentiation and competitive advantage.

NRF Top 10 – #9 FaceCash

Tuesday, January 19th, 2010

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FaceCash is another take on the digital wallet.  From their handout at the show,

“Use FaceCash and the Thinklink network to pay for goods and services at participating merchant stores – all with your iPhone/iPod Touch, Blackberry or Android phone.  Everything about good old plastic, from rewards to statements, is even better with FaceCash.  It’s easy, and it will save you time and money whether you are buying or selling. “

Here’s how it works (from their brochure at the show):

  1. Deposit – the customer deposits money into their FaceCash account allowing them to use the funds anywhere FaceCash is accepted.
  2. Present – Each FaceCash account is tied to a unique barcode that can be displayed on a smartphone or self-printed card to identify customers.
  3. Scan – as soon as the merchant scans the barcode, the customers face appears on the merchant’s PC or Mac to prevent fraud.
  4. Track – Funds are transferred instantly from customer to merchant.  Both the customer and the merchant have complete records available on-line of everything bought and sold.

The team at NRF told me that unlike Square (which also provides a card swipe device for the iPhone ) FaceCash was meant to be like ‘paypal’ for retailers and leverages scanners instead of a proprietary device.

The mobile wallet is something of a holy grail being pursued by mammoth, global companies (e.g., Qualcomm ).  It’s coming, but I don’t think companies like FaceCash will be able to get the critical mass required.  So, while I don’t think FaceCash is the next big thing,  it’s a good illustration of where we are heading.   For independent business owners  FaceCash, Square, Mophie and perhaps Apple itself, all signal a fairly significant change in the cost of being able to accept credit cards.  There will be impact to the incumbent hardware providers in this space as well as the large payment providers – to the benefit of retailers large and small.

Unfortunately, I think the FaceCash guys have a very tough road ahead up against better capitalized, larger competition, but the concept itself is a good example of where things are heading.

Photo credit:  iPhone Mobile Payment 100 Euro by Monty Metzger

Swagg

Monday, January 18th, 2010

Swagg

I’m not sure how I missed this one.  Thanks to Alan Taetle for pointing it out to me.   I remember seeing their booth at NRF, but it just looked like a bunch of tchotchke’s with an attitude.  Needless to say, I missed this for my top 10 list, but in retrospect this likely would have gotten a top spot.

We’ve been hearing about digital wallets for a long time now.  At CES last week, Qualcomm CEO Paul Jacobs announced Swagg.

According to the PDF I found at Pixelatedeek.com,  “Swagg enables smart, efficient and rewarding transactions on the go.  Swagg allows users to purchase, share and exchange gift cards, receive and redeem offers, view loyalty card points or balances, share content and more – straight from the convenience of a mobile device.”

According to an article by Mike Freeman of the Union tribune, Paul Jacobs (Qualcomm’s CEO) said the mobile-gift-card portion of the Swagg platform should be available before the next holiday season.

There are quite a number of new players in the mobile payments space – Square, Mophie, FaceCash and more traditional players like VivoTech and Verifone.  Swagg is a big play, but Qualcomm is a great company (as is their Atlanta-based subsidiary driving this – Firethorn) with massive resources and global reach.

Swagg has the potential to significantly impact the customer experience as it relates to loyalty and gift cards making them both mobile and social.  Definitely one to watch.

There’s not much on the website yet, but here’s a slick video for your enjoyment.


Interview with Jack Dorsey about Square on CNBC

Tuesday, December 8th, 2009

Jack Dorsey on CNBC talking about Square.

Mobile Internet and Retail – Part Two

Tuesday, December 1st, 2009

Pretty young woman using her mobile at a clothes storeThis is part two of a blog post regarding Mary Meeker’s 2009 Web 2.0 presentation and implications for retailers.  For me, there are six key takeaways:

1.  Your customers will increasingly carry massive computing power and, via the cloud, access to any information and services they want.  You need to make them value yours vs. some third party price comparison site.   Build and deploy valuable applications that support the customer through the buying cycle from search, to store, to purchase.

2.  Customers will expect Wi-Fi service at every retail location.  I know there are issues.  Provide it anyway.

3.  Location, location, location.  Not yours; your customers.  Knowing the customers location will enable entirely new ways of communicating and fostering a relationship with them.   Be careful.   You need to offer value for this information.   If you use this information to spam them, the opportunity for conversation will be lost for a very long time.

4.  Ready or not, devices like the iPhone are coming to the retail enterprise.  People are using them in their daily lives and will see the value of using them at work.  Security and other concerns need to be addressed, but departments and business units will push retail CIO’s to incorporate these tools sooner rather than later.

5.  The information kiosk is dead.  The customer is carrying the next generation kiosk with them.  Make this part of your mobile commerce strategy.

6.  As in Japan, mobile commerce will represent the fastest growing channel for multi-channel retailers.  I know; we’ve been talking about mobile commerce for a decade.  The iPhone changed everything.  If you don’t have a mobile commerce strategy.  You need to develop one – now.

Augmented Reality in Retail

Friday, October 30th, 2009

AR GirlI was reading a blog post by John Sviokla on the Harvard Business website asking, “How Will Augmented Reality Affect Your Business?” Since I’d been spending some time thinking about the specific applications to retail, I thought I’d take a shot at answering that question for the retail space.

In this post, I will show some general examples, some retail specific ones, and then talk about what I think this means for retail.

For those of you who are not familiar with the concept, the basic idea behind augmented reality is to visually merge virtual objects with real objects. The most common example is the first-down marker you see on televised football games. To get the juices flowing, below are some examples which have fueled my imagination with regards to the topic.

A marketing campaign done by Nike in Japan (warning – the audio is terrible).

A game created by Georgia Tech Augmented Environments Lab and the Savannah College of Art and Design (SCAD-Atlanta):

An industrial/operations example from BMW:

Here are some more retail-specific marketing examples:

And an example from Zugara:

Most of the above scenarios are enabled by a ‘tag’ – a visual symbol that starts the visualization. Here is a different example from a company called Layar which instead uses GPS and compass orientation to display virtual information over the live video feed from your camera.

I think the mobile aspect, adding the context of not only location but also the specific customer using the application, is significant. Using an AR shelf tag, one application might be to display different promotional offers to different customers based on their loyalty status or even time of day.

Thanks to Keith McGreggor, I had the good fortune recently to meet with Blair McIntyre, who heads up the Augmented Environments Lab at Georgia Tech. Brilliant guy. I appreciate his taking time to meet with me. While he pointed out that there are still limitations (camera quality, iPhone API issues), I’m convinced that we are at the front of a convergence between the mobile web and the real world.

The retail business against the current economic backdrop is about value, differentiation and growth by seizing market share. Augmented reality technology has the potential to transform the customer experience in fundamental ways that separate the winners from the losers. I also believe that while AR will be used first in marketing and customer facing applications, there are significant operational applications as well.

We are just starting up the hype curve now and it will be several years before we see the trough of despair and mainstream adoption, but depending in the overall value proposition of the retailer, AR technologies have the potential to change the game.